Hi fellas,
I wanted to let you know what is happening.
Current demos that are added and need to be configured 700+.
WHDlLoad Demos adding in progress.
And i have a request:
I want u all to know that in the early day i never had an Amiga with a HD.
And i just need help with the correct Hard Drive commands to get me started, so thats why i want to ask........
I would like someone to convert a few demos for me,that's all.
Authentik-skarla
Anadune-Yaga
Haujobb-Megademo2000
I would like to have these working , 3 seperate HDF's.
Also I need the correct WinUAE machine settings / Kickstart ROM info these HDF demo's work on.
Can someone plz do this for me?
That's all i'm asking.
So i hope that u can help me with issue,because when this suxxeeds,
there are at least 200 demos (mising files) that can be added!
Regards
SJakie43
Welcome to the Gamebase 64 forums. An attempt to document ALL Commodore 64 gameware before it's too late!
Demobase Amiga V3 WIP
Moderator: Jimbo
- sjakie43
- Cool Member
- Location: Netherlands
Post
Demobase Amiga V3 WIP
Sjakie43
Demobase Creator
C64 Maxi with Vic20 mode
THEVIC20 with C64 mode
and more....
Demobase Creator
C64 Maxi with Vic20 mode
THEVIC20 with C64 mode
and more....
- Paul Irvine
- Cool Member
Post
If anyone can help Dirk on this it would be mega appreciated, currently he's lost me as a helper due to poor health and extended family commitments, being a man down on this project is tough for him despite the amazing job he's done so far.
So, if you can spare time for his above request then let him know.
As the UK Tesco advert says, "every little helps!"
So, if you can spare time for his above request then let him know.
As the UK Tesco advert says, "every little helps!"
-------
Loved ones are never gone as long as you remember them....
Loved ones are never gone as long as you remember them....
- sjakie43
- Cool Member
- Location: Netherlands
Post
Hello all,
Here's a copy of a request i made on EAB,plz help me out!
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
TCD said:
could you help sjakie43 to implement HDF support in Gemus please? I meant to do it for some time now, but I just have other stuff going on right now Would be really great and would help a lot to get more demos into the demobase
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Sjakie43 said:
Hi,
I have found a setup with an HDF.uae that uses 2 hdf files.
1 hdf is the WB31.hdf and the second is .....hdf(demo to be specified).
I need this in gemus so that i can specify it in the key=value pair.
DH0=WB31.hdf and DH1=(demo name).hdf.
I have an fixed directory for it.
I have tried to implement it but i'm a real NOOB at this.
This setup works GREAT and i already have 200+ HD demos that work
like a charm.
Also a lot of the demos(not working ones)with (e)xec.lib etc are also fixed.
So i just need it to be implemented in Gemus script.
I think the best thing is to add these HDF demos as an extra to avoid
confusion.
Here's the script so far,it has many errors offcourse eh
If Control = JoyPort1
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||joyport0||kbd4)
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||joyport1||kbd5)
Set_CFG_Value(%dbpath%\WHDLoad.uae||joyport0||kbd4)
Set_CFG_Value(%dbpath%\WHDLoad.uae||joyport1||kbd5)
Set_CFG_Value(%dbpath%\HDF.uae||joyport0||kbd4)
Set_CFG_Value(%dbpath%\HDF.uae||joyport1||kbd5)
Else
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||joyport0||mouse1)
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||joyport1||kbd4)
Set_CFG_Value(%dbpath%\WHDLoad.uae||joyport0||mouse1)
Set_CFG_Value(%dbpath%\WHDLoad.uae||joyport1||kbd4)
Set_CFG_Value(%dbpath%\HDF.uae||joyport0||mouse1)
Set_CFG_Value(%dbpath%\HDF.uae||joyport1||kbd4)
End If
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||kickstart_rom||%kickstart_rom_value%)
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||floppy1type||%floppy1type_value%)
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||floppy2type||%floppy2type_value%)
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||floppy3type||%floppy3type_value%)
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||nr_floppies||%nr_floppies_value%)
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||sound_output||%sound_output_value%)
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||immediate_blits||%immediate_blits_value%)
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||ntsc||%ntsc_value%)
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||chipset||%chipset_value%)
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||chipset_compatible||%chipset_compatible_value%)
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||collision_level||%collision_level_value%)
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||fastmem_size||%fastmem_size_value%)
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||bogomem_size||%bogomem_size_value%)
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||chipmem_size||%chipmem_size_value%)
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||cpu_speed||%cpu_speed_value%)
Set_CFG_Value(%dbpath%\Gamebase Amiga.uae||z3mem_size||%z3mem_size_value%)
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||cpu_type||%cpu_type_value%)
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||cpu_model||%cpu_type_value%)
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||fpu_model||%fpu_model_value%)
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||cpu_compatible||%cpu_compatible_value%)
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||fpu_strict||%fpu_strict_value%)
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||cpu_24bit_addressing||%cpu_24bit_addressing_value%)
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||cpu_cycle_exact||%cpu_cycle_exact_value%)
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||blitter_cycle_exact||%blitter_cycle_exact_value%)
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||statefile||%statefile_value%)
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||cachesize||%cache_size_value%)
;Set_CFG_Value(%dbpath%\GameBase Amiga.uae||finegrain_cpu_speed||%finegrain_cpu_speed_value%)
If VersionComment CONTAINS(WHD)
Set_CFG_Item(%dbpath%\WHDLoad.uae||filesystem2=rw,DH0H0||:||%dbpath%\whd,0)
Set_CFG_Item(%dbpath%\WHDLoad.uae||filesystem=rw,DH0||:||%dbpath\whd)
Set_CFG_Item(%dbpath%\WHDLoad.uae||filesystem2=rw,DH1H1||:||%gbgamepath%\rezip\%gamefilenoext%,0)
Set_CFG_Item(%dbpath%\WHDLoad.uae||filesystem=rw,DH1||:||%gbgamepath%\rezip\%gamefilenoext%)
Set_CFG_Item(%dbpath%\WHD\s\user-startup||cd||||%cd_value%)
Set_CFG_Item(%dbpath%\WHD\s\user-startup||whdload||||%whdload_value%)
Set_CFG_Value(%dbpath%\WHDLoad.uae||immediate_blits||%immediate_blits_value%)
Set_CFG_Value(%dbpath%\WHDLoad.uae||chipset_compatible||%chipset_compatible_value%)
Set_CFG_Value(%dbpath%\WHDLoad.uae||collision_level||%collision_level_value%)
Set_CFG_Value(%dbpath%\WHDLoad.uae||z3mem_size||%z3mem_size_value%)
Set_CFG_Value(%dbpath%\WHDLoad.uae||cpu_speed||%cpu_speed_value%)
Set_CFG_Value(%dbpath%\WHDLoad.uae||cpu_type||%cpu_type_value%)
Set_CFG_Value(%dbpath%\WHDLoad.uae||fpu_model||%fpu_model_value%)
Set_CFG_Value(%dbpath%\WHDLoad.uae||cpu_compatible||%cpu_compatible_value%)
Set_CFG_Value(%dbpath%\WHDLoad.uae||fpu_strict||%fpu_strict_value%)
Set_CFG_Value(%dbpath%\WHDLoad.uae||cpu_24bit_addressing||%cpu_24bit_addressing_value%)
Set_CFG_Value(%dbpath%\WHDLoad.uae||cpu_cycle_exact||%cpu_cycle_exact_value%)
Set_CFG_Value(%dbpath%\WHDLoad.uae||blitter_cycle_exact||%blitter_cycle_exact_value%)
;Set_CFG_Value(%dbpath%\WHDLoad.uae||finegrain_cpu_speed||%finegrain_cpu_speed_value%)
Run_Program(%dbpath%\whdrun.exe||%gamepathfile% %gbgamepath%\rezip\%gamefilenoext%/ "%emupath%\winuae.exe" "%dbpath%\WHDLoad.uae" "%dbpath%\WHD\s\user-startup||nowait)
If PalNTSC = NTSC
Set_CFG_Value(%dbpath%\WHDLoad.uae||ntsc||true)
Else
Set_CFG_Value(%dbpath%\WHDLoad.uae||ntsc||false)
End If
If VersionComment CONTAINS(HDF)
Set_CFG_Item(%dbpath%\HDF.uae||hardfile2=rw,DH0H0||:||\F:\GameBase\Demobase Amiga Software\HDF Demos\WB 3.1.hdf,32,1,2,512,0,,uae)
Set_CFG_Item(%dbpath%\HDF.uae||uaehf0=hdf,rw,DH0||:||:F:\GameBase\Demobase Amiga Software\HDF Demos\WB 3.1.hdf,32,1,2,512,0,,uae)
Set_CFG_Item(%dbpath%\HDF.uae||hardfile2=rw,DH1H1||:||\F:\GameBase\Demobase Amiga Software\HDF Demos\empty.hdf,32,1,2,512,0,,uae\rezip\%gamefilenoext%,0)
Set_CFG_Item(%dbpath%\HDF.uae||uaehf1=hdf,rw,DH1||:||\:F:\GameBase\Demobase Amiga Software\HDF Demos\empty.hdf,32,1,2,512,0,,uae\rezip\%gamefilenoext%)
Add_CLP(-f "%dbpath%\hdf.uae" -0%gamepathfile% -1%gamepathfile(1)% uaehf0=%dbpath%\workbench.hdf -s uaehf1=%gamepathfile(1)%)
Set_CFG_Value(%dbpath%\HDF.uae||sound_output||%sound_output_value%)
Set_CFG_Value(%dbpath%\HDF.uae||immediate_blits||%immediate_blits_value%)
Set_CFG_Value(%dbpath%\HDF.uae||ntsc||%ntsc_value%)
Set_CFG_Value(%dbpath%\HDF.uae||chipset||%chipset_value%)
Set_CFG_Value(%dbpath%\HDF.uae||chipset_compatible||%chipset_compatible_value%)
Set_CFG_Value(%dbpath%\HDF.uae||collision_level||%collision_level_value%)
Set_CFG_Value(%dbpath%\HDF.uae||fastmem_size||%fastmem_size_value%)
Set_CFG_Value(%dbpath%\HDF.uae||bogomem_size||%bogomem_size_value%)
Set_CFG_Value(%dbpath%\HDF.uae||chipmem_size||%chipmem_size_value%)
Set_CFG_Value(%dbpath%\HDF.uae||cpu_speed||%cpu_speed_value%)
Set_CFG_Value(%dbpath%\HDF.uae||z3mem_size||%z3mem_size_value%)
Set_CFG_Value(%dbpath%\HDF.uae||cpu_type||%cpu_type_value%)
Set_CFG_Value(%dbpath%\HDF.uae||cpu_model||%cpu_type_value%)
Set_CFG_Value(%dbpath%\HDF.uae||fpu_model||%fpu_model_value%)
Set_CFG_Value(%dbpath%\HDF.uae||cpu_compatible||%cpu_compatible_value%)
Set_CFG_Value(%dbpath%\HDF.uae||fpu_strict||%fpu_strict_value%)
Set_CFG_Value(%dbpath%\HDF.uae||cpu_24bit_addressing||%cpu_24bit_addressing_value%)
Set_CFG_Value(%dbpath%\HDF.uae||cpu_cycle_exact||%cpu_cycle_exact_value%)
Set_CFG_Value(%dbpath%\HDF.uae||blitter_cycle_exact||%blitter_cycle_exact_value%)
Set_CFG_Value(%dbpath%\HDF.uae||statefile||%statefile_value%)
Set_CFG_Value(%dbpath%\HDF.uae||cachesize||%cache_size_value%)
;Set_CFG_Value(%dbpath%\HDF.uae||finegrain_cpu_speed||%finegrain_cpu_speed_value%)
Else
Add_CLP(-f "%dbpath%\GameBase Amiga.uae" -0%gamepathfile% -1%gamepathfile(1)% -2%gamepathfile(2)% -3%gamepathfile(3)% -s diskimage0=%gamepathfile% -s diskimage1=%gamepathfile(1)% -s diskimage2=%gamepathfile(2)% -s diskimage3=%gamepathfile(3)% -s diskimage4=%gamepathfile(4)% -s diskimage5=%gamepathfile(5)% -s diskimage6=%gamepathfile(6)% -s diskimage7=%gamepathfile(7)% -s diskimage8=%gamepathfile(8)% -s diskimage9=%gamepathfile(9)% -s diskimage10=%gamepathfile(10)% -s diskimage11=%gamepathfile(11)% -s diskimage12=%gamepathfile(12)% -s diskimage13=%gamepathfile(13)% -s diskimage14=%gamepathfile(14)% -s diskimage15=%gamepathfile(15)% -s diskimage16=%gamepathfile(16)% -s diskimage17=%gamepathfile(17)% -s diskimage18=%gamepathfile(18)% -s diskimage19=%gamepathfile(19)%)
Run_Emulator()
End If
It gives me >2 many IF statements error at the moment.
Please help me out here!
These HD look very nice and it would be COOL to have it in Demobase
Amiga.
Regards
Sjakie43
Here's a copy of a request i made on EAB,plz help me out!
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
TCD said:
could you help sjakie43 to implement HDF support in Gemus please? I meant to do it for some time now, but I just have other stuff going on right now Would be really great and would help a lot to get more demos into the demobase
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Sjakie43 said:
Hi,
I have found a setup with an HDF.uae that uses 2 hdf files.
1 hdf is the WB31.hdf and the second is .....hdf(demo to be specified).
I need this in gemus so that i can specify it in the key=value pair.
DH0=WB31.hdf and DH1=(demo name).hdf.
I have an fixed directory for it.
I have tried to implement it but i'm a real NOOB at this.
This setup works GREAT and i already have 200+ HD demos that work
like a charm.
Also a lot of the demos(not working ones)with (e)xec.lib etc are also fixed.
So i just need it to be implemented in Gemus script.
I think the best thing is to add these HDF demos as an extra to avoid
confusion.
Here's the script so far,it has many errors offcourse eh
If Control = JoyPort1
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||joyport0||kbd4)
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||joyport1||kbd5)
Set_CFG_Value(%dbpath%\WHDLoad.uae||joyport0||kbd4)
Set_CFG_Value(%dbpath%\WHDLoad.uae||joyport1||kbd5)
Set_CFG_Value(%dbpath%\HDF.uae||joyport0||kbd4)
Set_CFG_Value(%dbpath%\HDF.uae||joyport1||kbd5)
Else
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||joyport0||mouse1)
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||joyport1||kbd4)
Set_CFG_Value(%dbpath%\WHDLoad.uae||joyport0||mouse1)
Set_CFG_Value(%dbpath%\WHDLoad.uae||joyport1||kbd4)
Set_CFG_Value(%dbpath%\HDF.uae||joyport0||mouse1)
Set_CFG_Value(%dbpath%\HDF.uae||joyport1||kbd4)
End If
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||kickstart_rom||%kickstart_rom_value%)
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||floppy1type||%floppy1type_value%)
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||floppy2type||%floppy2type_value%)
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||floppy3type||%floppy3type_value%)
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||nr_floppies||%nr_floppies_value%)
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||sound_output||%sound_output_value%)
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||immediate_blits||%immediate_blits_value%)
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||ntsc||%ntsc_value%)
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||chipset||%chipset_value%)
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||chipset_compatible||%chipset_compatible_value%)
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||collision_level||%collision_level_value%)
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||fastmem_size||%fastmem_size_value%)
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||bogomem_size||%bogomem_size_value%)
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||chipmem_size||%chipmem_size_value%)
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||cpu_speed||%cpu_speed_value%)
Set_CFG_Value(%dbpath%\Gamebase Amiga.uae||z3mem_size||%z3mem_size_value%)
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||cpu_type||%cpu_type_value%)
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||cpu_model||%cpu_type_value%)
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||fpu_model||%fpu_model_value%)
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||cpu_compatible||%cpu_compatible_value%)
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||fpu_strict||%fpu_strict_value%)
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||cpu_24bit_addressing||%cpu_24bit_addressing_value%)
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||cpu_cycle_exact||%cpu_cycle_exact_value%)
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||blitter_cycle_exact||%blitter_cycle_exact_value%)
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||statefile||%statefile_value%)
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||cachesize||%cache_size_value%)
;Set_CFG_Value(%dbpath%\GameBase Amiga.uae||finegrain_cpu_speed||%finegrain_cpu_speed_value%)
If VersionComment CONTAINS(WHD)
Set_CFG_Item(%dbpath%\WHDLoad.uae||filesystem2=rw,DH0H0||:||%dbpath%\whd,0)
Set_CFG_Item(%dbpath%\WHDLoad.uae||filesystem=rw,DH0||:||%dbpath\whd)
Set_CFG_Item(%dbpath%\WHDLoad.uae||filesystem2=rw,DH1H1||:||%gbgamepath%\rezip\%gamefilenoext%,0)
Set_CFG_Item(%dbpath%\WHDLoad.uae||filesystem=rw,DH1||:||%gbgamepath%\rezip\%gamefilenoext%)
Set_CFG_Item(%dbpath%\WHD\s\user-startup||cd||||%cd_value%)
Set_CFG_Item(%dbpath%\WHD\s\user-startup||whdload||||%whdload_value%)
Set_CFG_Value(%dbpath%\WHDLoad.uae||immediate_blits||%immediate_blits_value%)
Set_CFG_Value(%dbpath%\WHDLoad.uae||chipset_compatible||%chipset_compatible_value%)
Set_CFG_Value(%dbpath%\WHDLoad.uae||collision_level||%collision_level_value%)
Set_CFG_Value(%dbpath%\WHDLoad.uae||z3mem_size||%z3mem_size_value%)
Set_CFG_Value(%dbpath%\WHDLoad.uae||cpu_speed||%cpu_speed_value%)
Set_CFG_Value(%dbpath%\WHDLoad.uae||cpu_type||%cpu_type_value%)
Set_CFG_Value(%dbpath%\WHDLoad.uae||fpu_model||%fpu_model_value%)
Set_CFG_Value(%dbpath%\WHDLoad.uae||cpu_compatible||%cpu_compatible_value%)
Set_CFG_Value(%dbpath%\WHDLoad.uae||fpu_strict||%fpu_strict_value%)
Set_CFG_Value(%dbpath%\WHDLoad.uae||cpu_24bit_addressing||%cpu_24bit_addressing_value%)
Set_CFG_Value(%dbpath%\WHDLoad.uae||cpu_cycle_exact||%cpu_cycle_exact_value%)
Set_CFG_Value(%dbpath%\WHDLoad.uae||blitter_cycle_exact||%blitter_cycle_exact_value%)
;Set_CFG_Value(%dbpath%\WHDLoad.uae||finegrain_cpu_speed||%finegrain_cpu_speed_value%)
Run_Program(%dbpath%\whdrun.exe||%gamepathfile% %gbgamepath%\rezip\%gamefilenoext%/ "%emupath%\winuae.exe" "%dbpath%\WHDLoad.uae" "%dbpath%\WHD\s\user-startup||nowait)
If PalNTSC = NTSC
Set_CFG_Value(%dbpath%\WHDLoad.uae||ntsc||true)
Else
Set_CFG_Value(%dbpath%\WHDLoad.uae||ntsc||false)
End If
If VersionComment CONTAINS(HDF)
Set_CFG_Item(%dbpath%\HDF.uae||hardfile2=rw,DH0H0||:||\F:\GameBase\Demobase Amiga Software\HDF Demos\WB 3.1.hdf,32,1,2,512,0,,uae)
Set_CFG_Item(%dbpath%\HDF.uae||uaehf0=hdf,rw,DH0||:||:F:\GameBase\Demobase Amiga Software\HDF Demos\WB 3.1.hdf,32,1,2,512,0,,uae)
Set_CFG_Item(%dbpath%\HDF.uae||hardfile2=rw,DH1H1||:||\F:\GameBase\Demobase Amiga Software\HDF Demos\empty.hdf,32,1,2,512,0,,uae\rezip\%gamefilenoext%,0)
Set_CFG_Item(%dbpath%\HDF.uae||uaehf1=hdf,rw,DH1||:||\:F:\GameBase\Demobase Amiga Software\HDF Demos\empty.hdf,32,1,2,512,0,,uae\rezip\%gamefilenoext%)
Add_CLP(-f "%dbpath%\hdf.uae" -0%gamepathfile% -1%gamepathfile(1)% uaehf0=%dbpath%\workbench.hdf -s uaehf1=%gamepathfile(1)%)
Set_CFG_Value(%dbpath%\HDF.uae||sound_output||%sound_output_value%)
Set_CFG_Value(%dbpath%\HDF.uae||immediate_blits||%immediate_blits_value%)
Set_CFG_Value(%dbpath%\HDF.uae||ntsc||%ntsc_value%)
Set_CFG_Value(%dbpath%\HDF.uae||chipset||%chipset_value%)
Set_CFG_Value(%dbpath%\HDF.uae||chipset_compatible||%chipset_compatible_value%)
Set_CFG_Value(%dbpath%\HDF.uae||collision_level||%collision_level_value%)
Set_CFG_Value(%dbpath%\HDF.uae||fastmem_size||%fastmem_size_value%)
Set_CFG_Value(%dbpath%\HDF.uae||bogomem_size||%bogomem_size_value%)
Set_CFG_Value(%dbpath%\HDF.uae||chipmem_size||%chipmem_size_value%)
Set_CFG_Value(%dbpath%\HDF.uae||cpu_speed||%cpu_speed_value%)
Set_CFG_Value(%dbpath%\HDF.uae||z3mem_size||%z3mem_size_value%)
Set_CFG_Value(%dbpath%\HDF.uae||cpu_type||%cpu_type_value%)
Set_CFG_Value(%dbpath%\HDF.uae||cpu_model||%cpu_type_value%)
Set_CFG_Value(%dbpath%\HDF.uae||fpu_model||%fpu_model_value%)
Set_CFG_Value(%dbpath%\HDF.uae||cpu_compatible||%cpu_compatible_value%)
Set_CFG_Value(%dbpath%\HDF.uae||fpu_strict||%fpu_strict_value%)
Set_CFG_Value(%dbpath%\HDF.uae||cpu_24bit_addressing||%cpu_24bit_addressing_value%)
Set_CFG_Value(%dbpath%\HDF.uae||cpu_cycle_exact||%cpu_cycle_exact_value%)
Set_CFG_Value(%dbpath%\HDF.uae||blitter_cycle_exact||%blitter_cycle_exact_value%)
Set_CFG_Value(%dbpath%\HDF.uae||statefile||%statefile_value%)
Set_CFG_Value(%dbpath%\HDF.uae||cachesize||%cache_size_value%)
;Set_CFG_Value(%dbpath%\HDF.uae||finegrain_cpu_speed||%finegrain_cpu_speed_value%)
Else
Add_CLP(-f "%dbpath%\GameBase Amiga.uae" -0%gamepathfile% -1%gamepathfile(1)% -2%gamepathfile(2)% -3%gamepathfile(3)% -s diskimage0=%gamepathfile% -s diskimage1=%gamepathfile(1)% -s diskimage2=%gamepathfile(2)% -s diskimage3=%gamepathfile(3)% -s diskimage4=%gamepathfile(4)% -s diskimage5=%gamepathfile(5)% -s diskimage6=%gamepathfile(6)% -s diskimage7=%gamepathfile(7)% -s diskimage8=%gamepathfile(8)% -s diskimage9=%gamepathfile(9)% -s diskimage10=%gamepathfile(10)% -s diskimage11=%gamepathfile(11)% -s diskimage12=%gamepathfile(12)% -s diskimage13=%gamepathfile(13)% -s diskimage14=%gamepathfile(14)% -s diskimage15=%gamepathfile(15)% -s diskimage16=%gamepathfile(16)% -s diskimage17=%gamepathfile(17)% -s diskimage18=%gamepathfile(18)% -s diskimage19=%gamepathfile(19)%)
Run_Emulator()
End If
It gives me >2 many IF statements error at the moment.
Please help me out here!
These HD look very nice and it would be COOL to have it in Demobase
Amiga.
Regards
Sjakie43
Sjakie43
Demobase Creator
C64 Maxi with Vic20 mode
THEVIC20 with C64 mode
and more....
Demobase Creator
C64 Maxi with Vic20 mode
THEVIC20 with C64 mode
and more....
- sjakie43
- Cool Member
- Location: Netherlands
Post
Here's a small update::i still have no clue with the hdf support though.
I have some help from 1TimE but where not there yet.
Plz let me know how to work it out fellas.
Thanx
......................................................................................................
If Control = JoyPort1
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||joyport0||kbd4)
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||joyport1||kbd5)
Set_CFG_Value(%dbpath%\WHDLoad.uae||joyport0||kbd4)
Set_CFG_Value(%dbpath%\WHDLoad.uae||joyport1||kbd5)
Set_CFG_Value(%dbpath%\HDF.uae||joyport0||kbd4)
Set_CFG_Value(%dbpath%\HDF.uae||joyport1||kbd5)
Else
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||joyport0||mouse1)
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||joyport1||kbd4)
Set_CFG_Value(%dbpath%\WHDLoad.uae||joyport0||mouse1)
Set_CFG_Value(%dbpath%\WHDLoad.uae||joyport1||kbd4)
Set_CFG_Value(%dbpath%\HDF.uae||joyport0||mouse1)
Set_CFG_Value(%dbpath%\HDF.uae||joyport1||kbd4)
End If
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||kickstart_rom||%kickstart_rom_value%)
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||floppy1type||%floppy1type_value%)
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||floppy2type||%floppy2type_value%)
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||floppy3type||%floppy3type_value%)
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||nr_floppies||%nr_floppies_value%)
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||sound_output||%sound_output_value%)
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||immediate_blits||%immediate_blits_value%)
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||ntsc||%ntsc_value%)
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||chipset||%chipset_value%)
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||chipset_compatible||%chipset_compatible_value%)
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||collision_level||%collision_level_value%)
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||fastmem_size||%fastmem_size_value%)
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||bogomem_size||%bogomem_size_value%)
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||chipmem_size||%chipmem_size_value%)
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||cpu_speed||%cpu_speed_value%)
Set_CFG_Value(%dbpath%\Gamebase Amiga.uae||z3mem_size||%z3mem_size_value%)
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||cpu_type||%cpu_type_value%)
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||cpu_model||%cpu_model_value%)
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||cpu_24bit_addressing||%cpu_24bit_addressing_value%)
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||cpu_cycle_exact||%cpu_cycle_exact_value%)
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||cpu_compatible||%cpu_compatible_value%)
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||fpu_model||%fpu_model_value%)
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||fpu_strict||%fpu_strict_value%)
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||blitter_cycle_exact||%blitter_cycle_exact_value%)
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||statefile||%statefile_value%)
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||cachesize||%cache_size_value%)
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||cycle_exact||%cycle_exact_value%)
If %cpu_24bit_addressing_value% CONTAINS(%cpu_24bit_addressing_value%)
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||cpu_24bit_addressing||false)
Else
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||cpu_24bit_addressing||%cpu_24bit_addressing_value%)
End If
If %floppy_speed_value% CONTAINS(%floppy_speed_value%)
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||floppy_speed||200)
Else
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||floppy_speed||%floppy_speed_value%)
End If
If %fpu_model_value% CONTAINS(%fpu_model_value%)
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||fpu_model||)
Else
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||fpu_model||%fpu_model_value%)
End If
If %cpu_type_value% CONTAINS(68020)
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||cpu_model||68020)
ElseIf %cpu_type_value% CONTAINS(68040)
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||cpu_model||68040)
End If
If %cpu_model_value% CONTAINS(68030)
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||cpu_model||68030)
End If
If %gfx_center_horizontal_value% CONTAINS(%gfx_center_horizontal_value%)
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||gfx_center_horizontal||smart)
Else
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||gfx_center_horizontal||%gfx_center_horizontal_value%)
End If
If %gfx_center_vertical_value% CONTAINS(%gfx_center_vertical_value%)
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||gfx_center_vertical||smart)
Else
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||gfx_center_vertical||%gfx_center_vertical_value%)
End If
If %gfx_width_windowed_value% CONTAINS(%gfx_width_windowed_value%)
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||gfx_width_windowed||640)
Else
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||gfx_width_windowed||%gfx_width_windowed_value%)
End If
If %gfx_height_windowed_value% CONTAINS(%gfx_height_windowed_value%)
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||gfx_height_windowed||512)
Else
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||gfx_height_windowed||%gfx_height_windowed_value%)
End If
If %cpu_24bit_addressing_value% CONTAINS(%cpu_24bit_addressing_value%)
Set_CFG_Value(%dbpath%\HDF.uae||cpu_24bit_addressing||false)
Else
Set_CFG_Value(%dbpath%\HDF.uae||cpu_24bit_addressing||%cpu_24bit_addressing_value%)
End If
If %fpu_model_value% CONTAINS(%fpu_model_value%)
Set_CFG_Value(%dbpath%\HDF.uae||fpu_model||)
Else
Set_CFG_Value(%dbpath%\HDF.uae||fpu_model||%fpu_model_value%)
End If
If %cpu_type_value% CONTAINS(68020)
Set_CFG_Value(%dbpath%\HDF.uae||cpu_model||68020)
ElseIf %cpu_type_value% CONTAINS(68040)
Set_CFG_Value(%dbpath%\HDF.uae||cpu_model||68040)
End If
If %cpu_model_value% CONTAINS(68030)
Set_CFG_Value(%dbpath%\HDF.uae||cpu_model||68030)
End If
If %gfx_center_horizontal_value% CONTAINS(%gfx_center_horizontal_value%)
Set_CFG_Value(%dbpath%\HDF.uae||gfx_center_horizontal||smart)
Else
Set_CFG_Value(%dbpath%\HDF.uae||gfx_center_horizontal||%gfx_center_horizontal_value%)
End If
If %gfx_center_vertical_value% CONTAINS(%gfx_center_vertical_value%)
Set_CFG_Value(%dbpath%\HDF.uae||gfx_center_vertical||smart)
Else
Set_CFG_Value(%dbpath%\HDF.uae||gfx_center_vertical||%gfx_center_vertical_value%)
End If
If %gfx_width_windowed_value% CONTAINS(%gfx_width_windowed_value%)
Set_CFG_Value(%dbpath%\HDF.uae||gfx_width_windowed||640)
Else
Set_CFG_Value(%dbpath%\HDF.uae||gfx_width_windowed||%gfx_width_windowed_value%)
End If
If %gfx_height_windowed_value% CONTAINS(%gfx_height_windowed_value%)
Set_CFG_Value(%dbpath%\HDF.uae||gfx_height_windowed||512)
Else
Set_CFG_Value(%dbpath%\HDF.uae||gfx_height_windowed||%gfx_height_windowed_value%)
End If
If %cpu_24bit_addressing_value% CONTAINS(%cpu_24bit_addressing_value%)
Set_CFG_Value(%dbpath%\WHDLoad.uae||cpu_24bit_addressing||false)
Else
Set_CFG_Value(%dbpath%\WHDLoad.uae||cpu_24bit_addressing||%cpu_24bit_addressing_value%)
End If
If %fpu_model_value% CONTAINS(%fpu_model_value%)
Set_CFG_Value(%dbpath%\WHDLoad.uae||fpu_model||)
Else
Set_CFG_Value(%dbpath%\WHDLoad.uae||fpu_model||%fpu_model_value%)
End If
If %cpu_type_value% CONTAINS(68020)
Set_CFG_Value(%dbpath%\WHDLoad.uae||cpu_model||68020)
ElseIf %cpu_type_value% CONTAINS(68040)
Set_CFG_Value(%dbpath%\WHDLoad.uae||cpu_model||68040)
End If
If %cpu_model_value% CONTAINS(68030)
Set_CFG_Value(%dbpath%\WHDLoad.uae||cpu_model||68030)
End If
If %gfx_center_horizontal_value% CONTAINS(%gfx_center_horizontal_value%)
Set_CFG_Value(%dbpath%\WHDLoad.uae||gfx_center_horizontal||smart)
Else
Set_CFG_Value(%dbpath%\WHDLoad.uae||gfx_center_horizontal||%gfx_center_horizontal_value%)
End If
If %gfx_center_vertical_value% CONTAINS(%gfx_center_vertical_value%)
Set_CFG_Value(%dbpath%\WHDLoad.uae||gfx_center_vertical||smart)
Else
Set_CFG_Value(%dbpath%\WHDLoad.uae||gfx_center_vertical||%gfx_center_vertical_value%)
End If
If %gfx_width_windowed_value% CONTAINS(%gfx_width_windowed_value%)
Set_CFG_Value(%dbpath%\WHDLoad.uae||gfx_width_windowed||640)
Else
Set_CFG_Value(%dbpath%\WHDLoad.uae||gfx_width_windowed||%gfx_width_windowed_value%)
End If
If %gfx_height_windowed_value% CONTAINS(%gfx_height_windowed_value%)
Set_CFG_Value(%dbpath%\WHDLoad.uae||gfx_height_windowed||512)
Else
Set_CFG_Value(%dbpath%\WHDLoad.uae||gfx_height_windowed||%gfx_height_windowed_value%)
End If
If VersionComment CONTAINS(HDF)
Set_CFG_Item(%dbpath%\HDF.uae||hardfile2=rw,DH0:DH0||:||%dbpath%,0)
Set_CFG_Item(%dbpath%\HDF.uae||uaehf0=hdf,rw,DH0||:||%dbpath)
Set_CFG_Item(%dbpath%\HDF.uae||hardfile2=rw,DH1:DH1||:||%gbgamepath%\rezip\%gamefilenoext%,0)
Set_CFG_Item(%dbpath%\HDF.uae||uaehf1=hdf,rw,DH1||:||%gbgamepath%\rezip\%gamefilenoext%)
Set_CFG_Value(%dbpath%\HDF.uae||sound_output||%sound_output_value%)
Set_CFG_Value(%dbpath%\HDF.uae||immediate_blits||%immediate_blits_value%)
Set_CFG_Value(%dbpath%\HDF.uae||ntsc||%ntsc_value%)
Set_CFG_Value(%dbpath%\HDF.uae||chipset||%chipset_value%)
Set_CFG_Value(%dbpath%\HDF.uae||chipset_compatible||%chipset_compatible_value%)
Set_CFG_Value(%dbpath%\HDF.uae||collision_level||%collision_level_value%)
Set_CFG_Value(%dbpath%\HDF.uae||fastmem_size||%fastmem_size_value%)
Set_CFG_Value(%dbpath%\HDF.uae||bogomem_size||%bogomem_size_value%)
Set_CFG_Value(%dbpath%\HDF.uae||chipmem_size||%chipmem_size_value%)
Set_CFG_Value(%dbpath%\HDF.uae||cpu_speed||%cpu_speed_value%)
Set_CFG_Value(%dbpath%\HDF.uae||z3mem_size||%z3mem_size_value%)
Set_CFG_Value(%dbpath%\HDF.uae||cpu_type||%cpu_type_value%)
Set_CFG_Value(%dbpath%\HDF.uae||cpu_model||%cpu_model_value%)
Set_CFG_Value(%dbpath%\HDF.uae||fpu_model||%fpu_model_value%)
Set_CFG_Value(%dbpath%\HDF.uae||cpu_compatible||%cpu_compatible_value%)
Set_CFG_Value(%dbpath%\HDF.uae||fpu_strict||%fpu_strict_value%)
Set_CFG_Value(%dbpath%\HDF.uae||cpu_24bit_addressing||%cpu_24bit_addressing_value%)
Set_CFG_Value(%dbpath%\HDF.uae||cpu_cycle_exact||%cpu_cycle_exact_value%)
Set_CFG_Value(%dbpath%\HDF.uae||blitter_cycle_exact||%blitter_cycle_exact_value%)
Set_CFG_Value(%dbpath%\HDF.uae||statefile||%statefile_value%)
Set_CFG_Value(%dbpath%\HDF.uae||cachesize||%cache_size_value%)
Set_CFG_Value(%dbpath%\HDF.uae||cycle_exact||%cycle_exact_value%)
Add_CLP(-f "%dbpath%\hdf.uae" -0%gamepathfile% -1%gamepathfile(1)% uaehf0=%dbpath%\WB 31.hdf -s uaehf1=%gamepathfile(1)%)
Run_Emulator()
End If
If VersionComment CONTAINS(WHD)
Set_CFG_Item(%dbpath%\WHDLoad.uae||filesystem2=rw,DH0:DH0||:||%dbpath%\whd,0)
Set_CFG_Item(%dbpath%\WHDLoad.uae||filesystem=rw,DH0||:||%dbpath\whd)
Set_CFG_Item(%dbpath%\WHDLoad.uae||filesystem2=rw,DH1:DH1||:||%gbgamepath%\rezip\%gamefilenoext%,0)
Set_CFG_Item(%dbpath%\WHDLoad.uae||filesystem=rw,DH1||:||%gbgamepath%\rezip\%gamefilenoext%)
Set_CFG_Item(%dbpath%\WHD\s\user-startup||cd||||%cd_value%)
Set_CFG_Item(%dbpath%\WHD\s\user-startup||whdload||||%whdload_value%)
Set_CFG_Value(%dbpath%\WHDLoad.uae||immediate_blits||%immediate_blits_value%)
Set_CFG_Value(%dbpath%\WHDLoad.uae||chipset_compatible||%chipset_compatible_value%)
Set_CFG_Value(%dbpath%\WHDLoad.uae||collision_level||%collision_level_value%)
Set_CFG_Value(%dbpath%\WHDLoad.uae||z3mem_size||%z3mem_size_value%)
Set_CFG_Value(%dbpath%\WHDLoad.uae||cpu_speed||%cpu_speed_value%)
Set_CFG_Value(%dbpath%\WHDLoad.uae||finegrain_cpu_speed||%finegrain_cpu_speed_value%)
Set_CFG_Value(%dbpath%\WHDLoad.uae||cpu_type||%cpu_type_value%)
Set_CFG_Value(%dbpath%\WHDLoad.uae||cpu_model||%cpu_model_value%)
Set_CFG_Value(%dbpath%\WHDLoad.uae||fpu_model||%fpu_model_value%)
Set_CFG_Value(%dbpath%\WHDLoad.uae||cpu_compatible||%cpu_compatible_value%)
Set_CFG_Value(%dbpath%\WHDLoad.uae||fpu_strict||%fpu_strict_value%)
Set_CFG_Value(%dbpath%\WHDLoad.uae||cpu_24bit_addressing||%cpu_24bit_addressing_value%)
Set_CFG_Value(%dbpath%\WHDLoad.uae||cpu_cycle_exact||%cpu_cycle_exact_value%)
Set_CFG_Value(%dbpath%\WHDLoad.uae||blitter_cycle_exact||%blitter_cycle_exact_value%)
Run_Program(%dbpath%\whdrun.exe||%gamepathfile% %gbgamepath%\rezip\%gamefilenoext%/ "%emupath%\winuae.exe" "%dbpath%\WHDLoad.uae" "%dbpath%\WHD\s\user-startup||nowait)
If PalNTSC = NTSC
Set_CFG_Value(%dbpath%\WHDLoad.uae||ntsc||true)
Else
Set_CFG_Value(%dbpath%\WHDLoad.uae||ntsc||false)
End If
Else
Add_CLP(-f "%dbpath%\GameBase Amiga.uae" -0%gamepathfile% -1%gamepathfile(1)% -2%gamepathfile(2)% -3%gamepathfile(3)% -s diskimage0=%gamepathfile% -s diskimage1=%gamepathfile(1)% -s diskimage2=%gamepathfile(2)% -s diskimage3=%gamepathfile(3)% -s diskimage4=%gamepathfile(4)% -s diskimage5=%gamepathfile(5)% -s diskimage6=%gamepathfile(6)% -s diskimage7=%gamepathfile(7)% -s diskimage8=%gamepathfile(8)% -s diskimage9=%gamepathfile(9)% -s diskimage10=%gamepathfile(10)% -s diskimage11=%gamepathfile(11)% -s diskimage12=%gamepathfile(12)% -s diskimage13=%gamepathfile(13)% -s diskimage14=%gamepathfile(14)% -s diskimage15=%gamepathfile(15)% -s diskimage16=%gamepathfile(16)% -s diskimage17=%gamepathfile(17)% -s diskimage18=%gamepathfile(18)% -s diskimage19=%gamepathfile(19)%)
Run_Emulator()
End If
ps>the smileys should be :
Regards
Sjakie43
I have some help from 1TimE but where not there yet.
Plz let me know how to work it out fellas.
Thanx
......................................................................................................
If Control = JoyPort1
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||joyport0||kbd4)
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||joyport1||kbd5)
Set_CFG_Value(%dbpath%\WHDLoad.uae||joyport0||kbd4)
Set_CFG_Value(%dbpath%\WHDLoad.uae||joyport1||kbd5)
Set_CFG_Value(%dbpath%\HDF.uae||joyport0||kbd4)
Set_CFG_Value(%dbpath%\HDF.uae||joyport1||kbd5)
Else
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||joyport0||mouse1)
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||joyport1||kbd4)
Set_CFG_Value(%dbpath%\WHDLoad.uae||joyport0||mouse1)
Set_CFG_Value(%dbpath%\WHDLoad.uae||joyport1||kbd4)
Set_CFG_Value(%dbpath%\HDF.uae||joyport0||mouse1)
Set_CFG_Value(%dbpath%\HDF.uae||joyport1||kbd4)
End If
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||kickstart_rom||%kickstart_rom_value%)
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||floppy1type||%floppy1type_value%)
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||floppy2type||%floppy2type_value%)
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||floppy3type||%floppy3type_value%)
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||nr_floppies||%nr_floppies_value%)
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||sound_output||%sound_output_value%)
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||immediate_blits||%immediate_blits_value%)
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||ntsc||%ntsc_value%)
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||chipset||%chipset_value%)
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||chipset_compatible||%chipset_compatible_value%)
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||collision_level||%collision_level_value%)
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||fastmem_size||%fastmem_size_value%)
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||bogomem_size||%bogomem_size_value%)
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||chipmem_size||%chipmem_size_value%)
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||cpu_speed||%cpu_speed_value%)
Set_CFG_Value(%dbpath%\Gamebase Amiga.uae||z3mem_size||%z3mem_size_value%)
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||cpu_type||%cpu_type_value%)
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||cpu_model||%cpu_model_value%)
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||cpu_24bit_addressing||%cpu_24bit_addressing_value%)
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||cpu_cycle_exact||%cpu_cycle_exact_value%)
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||cpu_compatible||%cpu_compatible_value%)
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||fpu_model||%fpu_model_value%)
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||fpu_strict||%fpu_strict_value%)
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||blitter_cycle_exact||%blitter_cycle_exact_value%)
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||statefile||%statefile_value%)
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||cachesize||%cache_size_value%)
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||cycle_exact||%cycle_exact_value%)
If %cpu_24bit_addressing_value% CONTAINS(%cpu_24bit_addressing_value%)
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||cpu_24bit_addressing||false)
Else
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||cpu_24bit_addressing||%cpu_24bit_addressing_value%)
End If
If %floppy_speed_value% CONTAINS(%floppy_speed_value%)
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||floppy_speed||200)
Else
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||floppy_speed||%floppy_speed_value%)
End If
If %fpu_model_value% CONTAINS(%fpu_model_value%)
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||fpu_model||)
Else
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||fpu_model||%fpu_model_value%)
End If
If %cpu_type_value% CONTAINS(68020)
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||cpu_model||68020)
ElseIf %cpu_type_value% CONTAINS(68040)
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||cpu_model||68040)
End If
If %cpu_model_value% CONTAINS(68030)
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||cpu_model||68030)
End If
If %gfx_center_horizontal_value% CONTAINS(%gfx_center_horizontal_value%)
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||gfx_center_horizontal||smart)
Else
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||gfx_center_horizontal||%gfx_center_horizontal_value%)
End If
If %gfx_center_vertical_value% CONTAINS(%gfx_center_vertical_value%)
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||gfx_center_vertical||smart)
Else
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||gfx_center_vertical||%gfx_center_vertical_value%)
End If
If %gfx_width_windowed_value% CONTAINS(%gfx_width_windowed_value%)
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||gfx_width_windowed||640)
Else
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||gfx_width_windowed||%gfx_width_windowed_value%)
End If
If %gfx_height_windowed_value% CONTAINS(%gfx_height_windowed_value%)
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||gfx_height_windowed||512)
Else
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||gfx_height_windowed||%gfx_height_windowed_value%)
End If
If %cpu_24bit_addressing_value% CONTAINS(%cpu_24bit_addressing_value%)
Set_CFG_Value(%dbpath%\HDF.uae||cpu_24bit_addressing||false)
Else
Set_CFG_Value(%dbpath%\HDF.uae||cpu_24bit_addressing||%cpu_24bit_addressing_value%)
End If
If %fpu_model_value% CONTAINS(%fpu_model_value%)
Set_CFG_Value(%dbpath%\HDF.uae||fpu_model||)
Else
Set_CFG_Value(%dbpath%\HDF.uae||fpu_model||%fpu_model_value%)
End If
If %cpu_type_value% CONTAINS(68020)
Set_CFG_Value(%dbpath%\HDF.uae||cpu_model||68020)
ElseIf %cpu_type_value% CONTAINS(68040)
Set_CFG_Value(%dbpath%\HDF.uae||cpu_model||68040)
End If
If %cpu_model_value% CONTAINS(68030)
Set_CFG_Value(%dbpath%\HDF.uae||cpu_model||68030)
End If
If %gfx_center_horizontal_value% CONTAINS(%gfx_center_horizontal_value%)
Set_CFG_Value(%dbpath%\HDF.uae||gfx_center_horizontal||smart)
Else
Set_CFG_Value(%dbpath%\HDF.uae||gfx_center_horizontal||%gfx_center_horizontal_value%)
End If
If %gfx_center_vertical_value% CONTAINS(%gfx_center_vertical_value%)
Set_CFG_Value(%dbpath%\HDF.uae||gfx_center_vertical||smart)
Else
Set_CFG_Value(%dbpath%\HDF.uae||gfx_center_vertical||%gfx_center_vertical_value%)
End If
If %gfx_width_windowed_value% CONTAINS(%gfx_width_windowed_value%)
Set_CFG_Value(%dbpath%\HDF.uae||gfx_width_windowed||640)
Else
Set_CFG_Value(%dbpath%\HDF.uae||gfx_width_windowed||%gfx_width_windowed_value%)
End If
If %gfx_height_windowed_value% CONTAINS(%gfx_height_windowed_value%)
Set_CFG_Value(%dbpath%\HDF.uae||gfx_height_windowed||512)
Else
Set_CFG_Value(%dbpath%\HDF.uae||gfx_height_windowed||%gfx_height_windowed_value%)
End If
If %cpu_24bit_addressing_value% CONTAINS(%cpu_24bit_addressing_value%)
Set_CFG_Value(%dbpath%\WHDLoad.uae||cpu_24bit_addressing||false)
Else
Set_CFG_Value(%dbpath%\WHDLoad.uae||cpu_24bit_addressing||%cpu_24bit_addressing_value%)
End If
If %fpu_model_value% CONTAINS(%fpu_model_value%)
Set_CFG_Value(%dbpath%\WHDLoad.uae||fpu_model||)
Else
Set_CFG_Value(%dbpath%\WHDLoad.uae||fpu_model||%fpu_model_value%)
End If
If %cpu_type_value% CONTAINS(68020)
Set_CFG_Value(%dbpath%\WHDLoad.uae||cpu_model||68020)
ElseIf %cpu_type_value% CONTAINS(68040)
Set_CFG_Value(%dbpath%\WHDLoad.uae||cpu_model||68040)
End If
If %cpu_model_value% CONTAINS(68030)
Set_CFG_Value(%dbpath%\WHDLoad.uae||cpu_model||68030)
End If
If %gfx_center_horizontal_value% CONTAINS(%gfx_center_horizontal_value%)
Set_CFG_Value(%dbpath%\WHDLoad.uae||gfx_center_horizontal||smart)
Else
Set_CFG_Value(%dbpath%\WHDLoad.uae||gfx_center_horizontal||%gfx_center_horizontal_value%)
End If
If %gfx_center_vertical_value% CONTAINS(%gfx_center_vertical_value%)
Set_CFG_Value(%dbpath%\WHDLoad.uae||gfx_center_vertical||smart)
Else
Set_CFG_Value(%dbpath%\WHDLoad.uae||gfx_center_vertical||%gfx_center_vertical_value%)
End If
If %gfx_width_windowed_value% CONTAINS(%gfx_width_windowed_value%)
Set_CFG_Value(%dbpath%\WHDLoad.uae||gfx_width_windowed||640)
Else
Set_CFG_Value(%dbpath%\WHDLoad.uae||gfx_width_windowed||%gfx_width_windowed_value%)
End If
If %gfx_height_windowed_value% CONTAINS(%gfx_height_windowed_value%)
Set_CFG_Value(%dbpath%\WHDLoad.uae||gfx_height_windowed||512)
Else
Set_CFG_Value(%dbpath%\WHDLoad.uae||gfx_height_windowed||%gfx_height_windowed_value%)
End If
If VersionComment CONTAINS(HDF)
Set_CFG_Item(%dbpath%\HDF.uae||hardfile2=rw,DH0:DH0||:||%dbpath%,0)
Set_CFG_Item(%dbpath%\HDF.uae||uaehf0=hdf,rw,DH0||:||%dbpath)
Set_CFG_Item(%dbpath%\HDF.uae||hardfile2=rw,DH1:DH1||:||%gbgamepath%\rezip\%gamefilenoext%,0)
Set_CFG_Item(%dbpath%\HDF.uae||uaehf1=hdf,rw,DH1||:||%gbgamepath%\rezip\%gamefilenoext%)
Set_CFG_Value(%dbpath%\HDF.uae||sound_output||%sound_output_value%)
Set_CFG_Value(%dbpath%\HDF.uae||immediate_blits||%immediate_blits_value%)
Set_CFG_Value(%dbpath%\HDF.uae||ntsc||%ntsc_value%)
Set_CFG_Value(%dbpath%\HDF.uae||chipset||%chipset_value%)
Set_CFG_Value(%dbpath%\HDF.uae||chipset_compatible||%chipset_compatible_value%)
Set_CFG_Value(%dbpath%\HDF.uae||collision_level||%collision_level_value%)
Set_CFG_Value(%dbpath%\HDF.uae||fastmem_size||%fastmem_size_value%)
Set_CFG_Value(%dbpath%\HDF.uae||bogomem_size||%bogomem_size_value%)
Set_CFG_Value(%dbpath%\HDF.uae||chipmem_size||%chipmem_size_value%)
Set_CFG_Value(%dbpath%\HDF.uae||cpu_speed||%cpu_speed_value%)
Set_CFG_Value(%dbpath%\HDF.uae||z3mem_size||%z3mem_size_value%)
Set_CFG_Value(%dbpath%\HDF.uae||cpu_type||%cpu_type_value%)
Set_CFG_Value(%dbpath%\HDF.uae||cpu_model||%cpu_model_value%)
Set_CFG_Value(%dbpath%\HDF.uae||fpu_model||%fpu_model_value%)
Set_CFG_Value(%dbpath%\HDF.uae||cpu_compatible||%cpu_compatible_value%)
Set_CFG_Value(%dbpath%\HDF.uae||fpu_strict||%fpu_strict_value%)
Set_CFG_Value(%dbpath%\HDF.uae||cpu_24bit_addressing||%cpu_24bit_addressing_value%)
Set_CFG_Value(%dbpath%\HDF.uae||cpu_cycle_exact||%cpu_cycle_exact_value%)
Set_CFG_Value(%dbpath%\HDF.uae||blitter_cycle_exact||%blitter_cycle_exact_value%)
Set_CFG_Value(%dbpath%\HDF.uae||statefile||%statefile_value%)
Set_CFG_Value(%dbpath%\HDF.uae||cachesize||%cache_size_value%)
Set_CFG_Value(%dbpath%\HDF.uae||cycle_exact||%cycle_exact_value%)
Add_CLP(-f "%dbpath%\hdf.uae" -0%gamepathfile% -1%gamepathfile(1)% uaehf0=%dbpath%\WB 31.hdf -s uaehf1=%gamepathfile(1)%)
Run_Emulator()
End If
If VersionComment CONTAINS(WHD)
Set_CFG_Item(%dbpath%\WHDLoad.uae||filesystem2=rw,DH0:DH0||:||%dbpath%\whd,0)
Set_CFG_Item(%dbpath%\WHDLoad.uae||filesystem=rw,DH0||:||%dbpath\whd)
Set_CFG_Item(%dbpath%\WHDLoad.uae||filesystem2=rw,DH1:DH1||:||%gbgamepath%\rezip\%gamefilenoext%,0)
Set_CFG_Item(%dbpath%\WHDLoad.uae||filesystem=rw,DH1||:||%gbgamepath%\rezip\%gamefilenoext%)
Set_CFG_Item(%dbpath%\WHD\s\user-startup||cd||||%cd_value%)
Set_CFG_Item(%dbpath%\WHD\s\user-startup||whdload||||%whdload_value%)
Set_CFG_Value(%dbpath%\WHDLoad.uae||immediate_blits||%immediate_blits_value%)
Set_CFG_Value(%dbpath%\WHDLoad.uae||chipset_compatible||%chipset_compatible_value%)
Set_CFG_Value(%dbpath%\WHDLoad.uae||collision_level||%collision_level_value%)
Set_CFG_Value(%dbpath%\WHDLoad.uae||z3mem_size||%z3mem_size_value%)
Set_CFG_Value(%dbpath%\WHDLoad.uae||cpu_speed||%cpu_speed_value%)
Set_CFG_Value(%dbpath%\WHDLoad.uae||finegrain_cpu_speed||%finegrain_cpu_speed_value%)
Set_CFG_Value(%dbpath%\WHDLoad.uae||cpu_type||%cpu_type_value%)
Set_CFG_Value(%dbpath%\WHDLoad.uae||cpu_model||%cpu_model_value%)
Set_CFG_Value(%dbpath%\WHDLoad.uae||fpu_model||%fpu_model_value%)
Set_CFG_Value(%dbpath%\WHDLoad.uae||cpu_compatible||%cpu_compatible_value%)
Set_CFG_Value(%dbpath%\WHDLoad.uae||fpu_strict||%fpu_strict_value%)
Set_CFG_Value(%dbpath%\WHDLoad.uae||cpu_24bit_addressing||%cpu_24bit_addressing_value%)
Set_CFG_Value(%dbpath%\WHDLoad.uae||cpu_cycle_exact||%cpu_cycle_exact_value%)
Set_CFG_Value(%dbpath%\WHDLoad.uae||blitter_cycle_exact||%blitter_cycle_exact_value%)
Run_Program(%dbpath%\whdrun.exe||%gamepathfile% %gbgamepath%\rezip\%gamefilenoext%/ "%emupath%\winuae.exe" "%dbpath%\WHDLoad.uae" "%dbpath%\WHD\s\user-startup||nowait)
If PalNTSC = NTSC
Set_CFG_Value(%dbpath%\WHDLoad.uae||ntsc||true)
Else
Set_CFG_Value(%dbpath%\WHDLoad.uae||ntsc||false)
End If
Else
Add_CLP(-f "%dbpath%\GameBase Amiga.uae" -0%gamepathfile% -1%gamepathfile(1)% -2%gamepathfile(2)% -3%gamepathfile(3)% -s diskimage0=%gamepathfile% -s diskimage1=%gamepathfile(1)% -s diskimage2=%gamepathfile(2)% -s diskimage3=%gamepathfile(3)% -s diskimage4=%gamepathfile(4)% -s diskimage5=%gamepathfile(5)% -s diskimage6=%gamepathfile(6)% -s diskimage7=%gamepathfile(7)% -s diskimage8=%gamepathfile(8)% -s diskimage9=%gamepathfile(9)% -s diskimage10=%gamepathfile(10)% -s diskimage11=%gamepathfile(11)% -s diskimage12=%gamepathfile(12)% -s diskimage13=%gamepathfile(13)% -s diskimage14=%gamepathfile(14)% -s diskimage15=%gamepathfile(15)% -s diskimage16=%gamepathfile(16)% -s diskimage17=%gamepathfile(17)% -s diskimage18=%gamepathfile(18)% -s diskimage19=%gamepathfile(19)%)
Run_Emulator()
End If
ps>the smileys should be :
Regards
Sjakie43
Sjakie43
Demobase Creator
C64 Maxi with Vic20 mode
THEVIC20 with C64 mode
and more....
Demobase Creator
C64 Maxi with Vic20 mode
THEVIC20 with C64 mode
and more....
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