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retro-development - the other side of the game base?

Posted: Mon Aug 06, 2012 4:42 pm
by nitrofurano
Since some years i were following and trying to be part of the retro hardware development, specially zx-spectrum, msx, and so on - and i found also there are some hardware like mattel-aquarius, vg5000, etc., that really need new stuff.

I would ask that is there some people here also interested on this? btw, on zx-spectrum, i were using a (amazing, in my oppinion) cross-compiler, Boriel zxbasic-compiler, coded in Python language, one person started to successfully forking it to compile sega mastersystem roms, my effort on msx were not that positive, and there are some enthusiasm on forking it for amstrad-cpc and mattel-aquarius. For now, it was mainly focused on z80 machines, but any help on extending it to other processors is very welcome!

Please share your thoughts! :)