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GameBase Oric V0.99

Discuss any other databases that use the GameBase Frontend, whether in pre development, development or publically released.

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Tubbs3622
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GameBase Oric V0.99

Sat Jan 19, 2013 2:04 am

The penultimate release is now available on the UG website and has 1003 entries. Many of the new additions are type-in games from magazines and books so cannot be found elsewhere online. The final release will be in a few months time when I have finished typing in all the remaining games I have.

PS, the reason I released this now instead of holding back until all games were typed-in is due to my paranoia that my hard-drive would crash or I would lose all the type-ins by some other means. It's a tedious job and I don't want to have to do it again :)
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OX
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Sat Jan 19, 2013 12:10 pm

Excellent, nice on Tubbs - any chance of a rapidshare link or the like?
Hidron
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Sat Jan 19, 2013 6:34 pm

I have offered before with no response, but if ratio maintenance is a problem, just ask OX. :wink:
I have a lot of respect for Gamebase creators, maintainers & supporters.
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OX
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Sat Jan 19, 2013 7:55 pm

Hidron wrote:I have offered before with no response, but if ratio maintenance is a problem, just ask OX. :wink:
Thanks Hidron. It's not a particular problem with this torrent, I just don't like dipping into my ug ratio :lol:
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Sat Jan 19, 2013 9:28 pm

Tubbs3622
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Sun Jan 20, 2013 7:36 am

Thanks OX, I'll take a good look through those games to see if there's any more I missed, although 'The Hulk' is in the Gamebase under the name 'Questprobe 1'.
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Sun Jan 20, 2013 2:13 pm

Another script update to cater for running .com stuff like scott adams adventures :-

;********************************
;* Oricutron GEMUS Script *
;* 23rd August 2012 *
;********************************
;
; PLEASE SET YOUR EMULATOR PROPERTIES AS FOLLOWS:
;
; Emulator File: ORICUTRON.EXE
; Associated Script File (1): Oricutron.cfg
; Use Short Filenames: YES
; File Types: TAP;DSK;WAV
; (Compressed File Types: GZ;Z;BZ2;ZIP;TAR;TZG;ZOO)
;
; This script was written for Oricutron 0.9,
; but may work with other versions too.
;
; YOU MUST PLACE AN [options] SECTION MARKER AT TOP OF ORICUTRON.CFG FILE FOR SCRIPT TO WORK


If Key_version CONTAINS(atmos)
Set_INI_Value(1||options||machine|| atmos)
Else
Set_INI_Value(1||options||machine|| oric1)
End If

If Key_version CONTAINS(telestrat)
Set_INI_Value(1||options||machine|| telestrat)
End If

If Key_version CONTAINS(pravetz)
Set_INI_Value(1||options||machine|| pravetz)
End If



If GameType CONTAINS(tap||wav)
Add_CLP(-t%gamepathfile%)
End If

If GameType CONTAINS(Dsk)
Add_CLP(-d%gamepathfile%)
End If

; Render mode (soft, opengl)
Set_INI_Value(1||options||rendermode|| soft)

; Show scanlines? (yes/no)
Set_INI_Value(1||options||scanlines|| no)

; Horizontal stretch? (yes/no) <-- opengl only
Set_INI_Value(1||options||hstretch|| no)

; PAL ghosting? (yes/no) <-- opengl only
Set_INI_Value(1||options||palghost|| no)

; Start fullscreen?
Set_INI_Value(1||options||fullscreen|| no)

; Lightpen (yes/no)
Set_INI_Value(1||options||lightpen|| no)

; Joystick interface for Atmos/Oric-1 mode. Telestrat has its own built-in standard.
; Options are 'none', 'altai', 'pase' or 'ijk'
Set_INI_Value(1||options||joyinterface|| altai)

; How to emulate joysticks attached to the above interface
; Options are 'none', 'kbjoy1', 'kbjoy2', 'sdljoyN' (where n is 0 to 9)
Set_INI_Value(1||options||joystick_a|| kbjoy1)
Set_INI_Value(1||options||joystick_b|| none)

; How to emulate joysticks attached to the telestrat
; Options are 'none', 'kbjoy1', 'kbjoy2', 'sdljoyN', 'mouse'
Set_INI_Value(1||options||telejoy_a|| kbjoy1)
Set_INI_Value(1||options||telejoy_b|| none)

; Keys to emulate joystick, set 1
; NOTE: "fire2" is only available on telestrat
Set_INI_Value(1||options||kbjoy1_up|| 'KP8')
Set_INI_Value(1||options||kbjoy1_down|| 'KP2')
Set_INI_Value(1||options||kbjoy1_left|| 'KP4')
Set_INI_Value(1||options||kbjoy1_right|| 'KP6')
Set_INI_Value(1||options||kbjoy1_fire1|| 'KP_ENTER')
Set_INI_Value(1||options||kbjoy2_fire2|| 'KP_PLUS')

; Keys to emulate joystick, set 2
Set_INI_Value(1||options||kbjoy2_up|| 'W')
Set_INI_Value(1||options||kbjoy2_down|| 'S')
Set_INI_Value(1||options||kbjoy2_left|| 'A')
Set_INI_Value(1||options||kbjoy2_right|| 'D')
Set_INI_Value(1||options||kbjoy2_fire1|| 'SPACE')
Set_INI_Value(1||options||kbjoy2_fire2|| 'N')

If Key_autorun CONTAINS(no)
Run_Emulator_Send_Keys([4] run{enter}||50)
Else
If %runcom_value% CONTAINS(*.com*)
Run_Emulator_Send_Keys([3]%runcom_value%{enter}||50)
Else
Run_Emulator()
End If
End If

- You'll need to add runcom value, eg:- (runcom=adv01.com for Adventureland) in key-value section for every game that needs it.
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OX
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Sun Jan 20, 2013 2:53 pm

Tubbs3622
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Mon Jan 21, 2013 8:55 pm

Thanks OX, I'll add the new script to the final release and use it to self-boot the Scott Adams games :)
Tubbs3622
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Thu Mar 21, 2013 2:21 am

WIP report. Game count now over 1100 games and looking like the total will be close to 1300 games :D

The ETA for the final release date is going to be much later than I anticipated as I am continually finding more and more games to add, mainly from listings. Hopefully It'll be done before the end of the year if I can type fast enough :wink:
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OX
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Thu Mar 21, 2013 11:38 pm

Nice one Tubbs, keep up the good work

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