Need help with Gamebase Amiga please!
Posted: Sat Apr 27, 2013 2:07 am
Hi,
Ok, I am still relatively new to the inner workings of Gamebase but I have been trying to learn what I can myself to varying degrees of success but I am having some real difficulties understanding a few things.
Gamebase is suppose to unzip the zip file to GBGame but I am having difficulties seeing this happen with Gamebase Amiga. For instance, I think Gamebase is sending the zip file to the emulators instead and for WinUAE and FsUAE they seem to be able to deal with zip files so it hasn't been an issue.
Unfortunately I am now trying to add WinFellow to my emulator list and it doesn't seem to want to play with zip files.
Here are my settings;
Supported Native File Types = adf
Add_CLP( -f default.wfc -s floppy0=gamepathfile% -s floppy1=%gamepathfile(1)% -s floppy2=%gamepathfile(2)% -s floppy3=%gamepathfile(3)%)
Run_Emulator()
error message;
"This game type is not supported by this emulator. [zip]"
My WinUAE and FsUAE settings have;
Supported Native File Types = ZIP
From what I have read on various forums this is usually not recommended.
But it is the only way those two emulators work for me since if I put adf instead of zip then I just get the same error message as above.
[PS: The script for WinFellow is my modification of bits and peices I have read in online forums and may be completely wrong so let me know]
Any help would be appreciated.
Thanks.
Ok, I am still relatively new to the inner workings of Gamebase but I have been trying to learn what I can myself to varying degrees of success but I am having some real difficulties understanding a few things.
Gamebase is suppose to unzip the zip file to GBGame but I am having difficulties seeing this happen with Gamebase Amiga. For instance, I think Gamebase is sending the zip file to the emulators instead and for WinUAE and FsUAE they seem to be able to deal with zip files so it hasn't been an issue.
Unfortunately I am now trying to add WinFellow to my emulator list and it doesn't seem to want to play with zip files.
Here are my settings;
Supported Native File Types = adf
Add_CLP( -f default.wfc -s floppy0=gamepathfile% -s floppy1=%gamepathfile(1)% -s floppy2=%gamepathfile(2)% -s floppy3=%gamepathfile(3)%)
Run_Emulator()
error message;
"This game type is not supported by this emulator. [zip]"
My WinUAE and FsUAE settings have;
Supported Native File Types = ZIP
From what I have read on various forums this is usually not recommended.
But it is the only way those two emulators work for me since if I put adf instead of zip then I just get the same error message as above.
[PS: The script for WinFellow is my modification of bits and peices I have read in online forums and may be completely wrong so let me know]
Any help would be appreciated.
Thanks.