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Send in your SNES emulator scripts

Posted: Thu Feb 24, 2005 10:53 am
by J2003C
For inclusion in GameBase V3: People that have SNES emulators installed with working GEMUS scripts for GameBaseSNES need to send me the scripts and emulator definitions file (from the menu, go to GEMUS --> Export Emulator Definitions).

Send scripts and emulator definitions to john.m.charroux{at}aero.org

Send in your SNES emulator scripts

Posted: Tue Mar 29, 2005 5:24 pm
by daveee65
Both ZSNES and Snes9x emulators, which are used in GamebaseSNES don't require any gemu's script so far as I know. In my case, both emulators worked from a straight call out of Gamebase. Maybe it would be possible to enhance the interface by specifying screen resolution etc via gemu's script, but I have never seen the need.

I'm not sure about other SNES emulators, I haven't tried them yet.
Has anyone else needed to utilise Gemus script for SNES emu's?

help..

Posted: Mon Dec 12, 2005 9:29 pm
by Guest
daveee65 wrote: In my case, both emulators worked from a straight call out of Gamebase.
I do not know how to stop this.

help..

Posted: Mon Dec 12, 2005 10:17 pm
by daveee65
I need a little more to go on before I can attempt an answer.
What are you trying to stop again?

Do you want Gamebase to start up with a different emulator, or change some of the startup attributes for the emulators?