Welcome to the Gamebase 64 forums.                 An attempt to document ALL Commodore 64 gameware before it's too late!

retro-development - the other side of the game base?

Discuss any other databases that use the GameBase Frontend, whether in pre development, development or publically released.

Moderator: Jimbo

New Member
Posts: 2
Joined: Mon Aug 06, 2012 4:14 pm

retro-development - the other side of the game base?

Mon Aug 06, 2012 4:42 pm

Since some years i were following and trying to be part of the retro hardware development, specially zx-spectrum, msx, and so on - and i found also there are some hardware like mattel-aquarius, vg5000, etc., that really need new stuff.

I would ask that is there some people here also interested on this? btw, on zx-spectrum, i were using a (amazing, in my oppinion) cross-compiler, Boriel zxbasic-compiler, coded in Python language, one person started to successfully forking it to compile sega mastersystem roms, my effort on msx were not that positive, and there are some enthusiasm on forking it for amstrad-cpc and mattel-aquarius. For now, it was mainly focused on z80 machines, but any help on extending it to other processors is very welcome!

Please share your thoughts! :)

Return to “Other GameBase Projects”

Who is online

Users browsing this forum: Google [Bot] and 6 guests