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Re: Commodore Amiga
Posted: Wed Jan 15, 2025 7:12 pm
by .mad.
Seiya wrote: ↑Wed Jan 15, 2025 6:20 pm
But i don't like this system in Gamebase.
Yes, i can understand your reasons.
WHDLoad was only meant for running on Amiga, it was never intended for use on PC side.
Only thanks to T.W. and WINUAE, emulation allows most WHDLoad to run perfectly on the PC.
It's only because of MSDOS / Windows file name restrictions, it can NEVER be 100% unpacking LHA Amiga files to a PC folder and running them.
unpacking and creating HDF's from within an Amiga Hard Drive environment under emulation, fixes all those PC problems.
As a compromise, you could remove all the problem WHDLoads and just create HDF's for those?
i would guess approx 50 games.
if you find they run well and you like it, create more...

Re: Commodore Amiga
Posted: Thu Jan 16, 2025 2:28 am
by Seiya
.mad. wrote: ↑Wed Jan 15, 2025 7:12 pm
As a compromise, you could remove all the problem WHDLoads and just create HDF's for those?
i would guess approx 50 games.
if you find they run well and you like it, create more...
For the moment no.
Re: Commodore Amiga
Posted: Thu Jan 16, 2025 1:44 pm
by Seiya
i found this error try Super StarWars Holiday WHDLoad
i tried with Gamebase 2.3 and it workling.
in this case is the script, but i don't know what cause this problem.
Re: Commodore Amiga
Posted: Thu Jan 16, 2025 4:10 pm
by .mad.
Have you tried using kick40068.A1200?
like i said before A600 is not needed for anything.
so remove any A600 reference from the script.
i am sure game will require A1200 kick (the most common available).
also delete A600 from the WHD\Devs\Kickstarts folder.
Re: Commodore Amiga
Posted: Thu Jan 16, 2025 5:35 pm
by Seiya
.mad. wrote: ↑Thu Jan 16, 2025 4:10 pm
also delete A600 from the WHD\Devs\Kickstarts folder.
oh, good. i delete the those files and now it working. I can use now many new version or update version of WHDLoad. Thank you for this suggest
People that has dowloaded this Gamebase, must delete manually from WHD/Devs/Kickstarts the following files:
kick40063.A600
Kick40063.A600.RTB
Re: Commodore Amiga
Posted: Sat Feb 08, 2025 3:18 pm
by Sarednab2
Ciao Seiya!
I copied all files in correct order from first upgrade to the last.
I start gamebase and I update patch for movie, games etc, with verify files he gave me 0 missing for everything games, sound, screen and extra.
I could see everything there and it looks perfect. But the game not start. The button start game on the right is obscured (not clickable) and if I try double click on whd voice on menu of game in left it back me with error “no configured filetypes) also if i click sound it not work.any tips to solve that? Thanks for your work!
Re: Commodore Amiga
Posted: Sun Feb 09, 2025 1:52 pm
by Seiya
you must configure every emulator.
Go in Gemus menu
Choose every every emualtor and you have to go in Emulators Path\Filename and search .exe.
Click ok and first emulator is ready to run
You have to do for every emulator.
Emulator Win, you have to search .bat
Re: Commodore Amiga
Posted: Sun Feb 09, 2025 2:51 pm
by Seiya
@Mad
i have problems with cycle_exact.
when in gemus i write: Cycle_exact=true is ok.
But when i run a game where i set for: Cycle_exact=false, it continue to load Cycle_exact=true.
in Commodore Amiga.uae i notice a Cpu_cycle_exact=true also when i set "Cycle_exact=false".
if i delete manually this entries return ok. But every moment i run a game with cycle_exact=true, again the same problem.
to avoid this problem in some games i forced to use "cpu_cycle_exact", but if in the gemus is written to not use it, it should be disabled. Or not?
Re: Commodore Amiga
Posted: Sun Feb 09, 2025 10:31 pm
by Seiya
Sarednab2 wrote: ↑Sat Feb 08, 2025 3:18 pm
any tips to solve that? Thanks for your work!
download this file and copy in in the root of Commodore Amiga folder and replace old one.
https://drive.google.com/file/d/1qCfNsH ... sp=sharing
Re: Commodore Amiga
Posted: Mon Feb 10, 2025 6:32 am
by Sarednab2
THANK YOU Seiya!!! You are the best!
I modified the file to remove the part "emul" before folder gamebase (my HD is like this K:\GameBase\Commodore Amiga\).
I replaced the old file but if I load gb and I go in emulators, still it not find any emulator. Maybe I'm doing something wrong?
Re: Commodore Amiga
Posted: Mon Feb 10, 2025 11:15 am
by Seiya
Try to launch GBToolBox and close it after loaded it and try again
If not work, Check in your emul directory if is all ok.
if you have put the right path in that text file. it should be ok.
if doesn't work: you missing something in emul directory or you have to manual configure every emulator in Gemus.
Re: Commodore Amiga
Posted: Mon Feb 10, 2025 11:44 am
by Sarednab2
I try this way but nothing. On gbtools it read everything, every files is there.
In my emul folder everything appears to be ok (I attached a screenshot, please take a look).
I not have idea how to config emulators...
Can you tell me if all appears correct in my folder in screenshot?
Many thanks for your support Seiya!!! Sei sempre il migliore!!!
Re: Commodore Amiga
Posted: Mon Feb 10, 2025 12:57 pm
by hmueck
Hi Sarednab2,
when you open Commodore Amiga gamebase and click the GEMUS menu, does it look like this?

- 2025-02-10 13_44_38-.png (5.13 KiB) Viewed 25620 times
If not, can you please make a screenshot of GEMUS menu?
Best regards,
Thomas
Re: Commodore Amiga
Posted: Mon Feb 10, 2025 1:33 pm
by Sarednab2
I’ll made a screenshot when I’ll back to home, but I could tell you that nothing is there. I have only option to create the emulators from 0.
But nothing on the emulator.ini is there
Re: Commodore Amiga
Posted: Mon Feb 10, 2025 2:07 pm
by hmueck
Sarednab2 wrote: ↑Mon Feb 10, 2025 1:33 pm
But nothing on the emulator.ini is there
How very strange. The emulators.ini is in the folder with credits.ini, gemus.ini etc.?

- 2025-02-10 15_04_00-D__Emulatoren_GameBase_Commodore Amiga – Datei-Explorer.png (3.42 KiB) Viewed 25259 times