Minor niggle...Anyone got F12 working in Saint 2.14?
Handy if you want to change settings rather than running it outside the GB?
Cheers loyal retro guys (and girls?)
Welcome to the Gamebase 64 forums. An attempt to document ALL Commodore 64 gameware before it's too late!
Saint and F12
Moderators: Jimbo, Cord, Paul Thompson
- Paul Irvine
- Cool Member
- Paul Irvine
- Cool Member
Post
Bump...
Did anyone ever find a way to get the F12 key working?
If you did please share it now or I'm sending Justin Beiber around your house.....
NAKED.....
Did anyone ever find a way to get the F12 key working?
If you did please share it now or I'm sending Justin Beiber around your house.....
NAKED.....
-------
Loved ones are never gone as long as you remember them....
Loved ones are never gone as long as you remember them....
- Paul Irvine
- Cool Member
Post
I return with good news, I contacted Arnaud who has kindly fixed Saint to now work with the frontend, there's one little issue re the Esc key now being used to exit the emulator I've asked him about but that's trivial stuff.
I've mailed him to ask if I can pass on this updated version now or he wants to do it via the website but version 2.21 or 2.22 is about to hit one way or another
F12 now works
I've mailed him to ask if I can pass on this updated version now or he wants to do it via the website but version 2.21 or 2.22 is about to hit one way or another
F12 now works
-------
Loved ones are never gone as long as you remember them....
Loved ones are never gone as long as you remember them....
- Paul Irvine
- Cool Member
Post
As said in the message above, its now fixed and will hit asap, just awaiting the permission to pass on the test version he sent or him to release it via the web.
I can't remember but I don't think so as Araud mentioned to me that he didn't want people using the F12 when running the emulator via the -autorun command but he laughed that he didn't think about swapping disks at the same timeHidron wrote:I appear to only be at version 1.6 of SainT, but it seems to have the same issue. Did this ever work through Gamebase?
As said in the message above, its now fixed and will hit asap, just awaiting the permission to pass on the test version he sent or him to release it via the web.
-------
Loved ones are never gone as long as you remember them....
Loved ones are never gone as long as you remember them....
- Paul Irvine
- Cool Member
Post
Small update....
I got a little ahead of myself as per the release time, the F12 is fixed as is the other thing but I was playing with an in progress build so its out when its out.
Sorry to get over excited but at least we have something to look forward to.
Apologies to Arnaud if I spoke out of turn, the last thing want to do is annoy an author
I got a little ahead of myself as per the release time, the F12 is fixed as is the other thing but I was playing with an in progress build so its out when its out.
Sorry to get over excited but at least we have something to look forward to.
Apologies to Arnaud if I spoke out of turn, the last thing want to do is annoy an author
-------
Loved ones are never gone as long as you remember them....
Loved ones are never gone as long as you remember them....
- Hidron
- Cool Member
- Location: USA
Post
I played around with 2.20 a little bit last night, and never got it to start properly from the gamebase. Opened up with a blank screen and never appeared to do anything else, but worked fine by itself.
I have a lot of respect for Gamebase creators, maintainers & supporters.
- Paul Irvine
- Cool Member
Post
Just needs Arnauds seal of approval for any other non gb related changes.
Don't worry about playing around with it, just testing a new version specifically for the GB usage and its fine, works like a dream.Hidron wrote:I played around with 2.20 a little bit last night, and never got it to start properly from the gamebase. Opened up with a blank screen and never appeared to do anything else, but worked fine by itself.
Just needs Arnauds seal of approval for any other non gb related changes.
-------
Loved ones are never gone as long as you remember them....
Loved ones are never gone as long as you remember them....
- Paul Irvine
- Cool Member
Post
Its out...
Arnaud emailed me today to tell me that Saint 2.21 has officially been released, now you can press F12 and swap disks
Sorry I got the juices flowing when I said I had the beta with that F12 fix in all that time ago, Arnaud wanted to make sure every thing he wanted in was in before he released it in the wild.
Well its out now so head over to
http://leonard.oxg.free.fr/SainT/saint.html
Its all yours..
Arnaud emailed me today to tell me that Saint 2.21 has officially been released, now you can press F12 and swap disks
Sorry I got the juices flowing when I said I had the beta with that F12 fix in all that time ago, Arnaud wanted to make sure every thing he wanted in was in before he released it in the wild.
Well its out now so head over to
http://leonard.oxg.free.fr/SainT/saint.html
Its all yours..
-------
Loved ones are never gone as long as you remember them....
Loved ones are never gone as long as you remember them....
- Hidron
- Cool Member
- Location: USA
Post
According to the post above yours, it was fixed in the last release SainT v2.21
Maybe someone with more experience using this emulator could help with why games mount, but don't automatically start though.
Maybe someone with more experience using this emulator could help with why games mount, but don't automatically start though.
I have a lot of respect for Gamebase creators, maintainers & supporters.
- Paul Irvine
- Cool Member
Post
I know -autorun is in there but I'm stuck now, .Mad will know, he's a genius
Quite a feat for a Northerner
I seem to remember there's a cmd line argument for it..I'll have a look and get back as I could be wrong..Hidron wrote:According to the post above yours, it was fixed in the last release SainT v2.21
Maybe someone with more experience using this emulator could help with why games mount, but don't automatically start though.
I know -autorun is in there but I'm stuck now, .Mad will know, he's a genius
Quite a feat for a Northerner
-------
Loved ones are never gone as long as you remember them....
Loved ones are never gone as long as you remember them....
- .mad.
- Honoured Member
- Location: Lancashire
Post
genius... i don't think so, but Northerner... yes
works fine for me, Auto Loading and F12.
i do have problems inserting disk 2 in Operation Stealth.
just won't accept the disk in 2 versions tested.
French Original / English Hack.
don't have any other disks to test at the moment.
i think the above post is a spammer.
WIP script
Needs a default saint.ini and TOS files in saint dir as named here.
TOS100.img
TOS102.img
TOS104.img
TOS104US.img
TOS162.img
TOS206.img
works fine for me, Auto Loading and F12.
i do have problems inserting disk 2 in Operation Stealth.
just won't accept the disk in 2 versions tested.
French Original / English Hack.
don't have any other disks to test at the moment.
i think the above post is a spammer.
WIP script
Needs a default saint.ini and TOS files in saint dir as named here.
TOS100.img
TOS102.img
TOS104.img
TOS104US.img
TOS162.img
TOS206.img
Code: Select all
; Disable load of last save state, on emulator start.
Set_INI_Value(%emupath%/saint.ini||Machine||bDefautMemRun||0)
; Add all TOS files to emulator - but do not activate any.
Set_INI_Value(%emupath%/saint.ini||ROMS||Count||6)
Set_INI_Value(%emupath%/saint.ini||ROMS||ROM5||.\Tos206.img)
Set_INI_Value(%emupath%/saint.ini||ROMS||Active5||0)
Set_INI_Value(%emupath%/saint.ini||ROMS||ROM4||.\Tos162.img)
Set_INI_Value(%emupath%/saint.ini||ROMS||Active4||0)
Set_INI_Value(%emupath%/saint.ini||ROMS||ROM3||.\Tos104us.img)
Set_INI_Value(%emupath%/saint.ini||ROMS||Active3||0)
Set_INI_Value(%emupath%/saint.ini||ROMS||ROM2||.\Tos104.img)
Set_INI_Value(%emupath%/saint.ini||ROMS||Active2||0)
Set_INI_Value(%emupath%/saint.ini||ROMS||ROM1||.\Tos102.img)
Set_INI_Value(%emupath%/saint.ini||ROMS||Active1||0)
Set_INI_Value(%emupath%/saint.ini||ROMS||ROM0||.\Tos100.img)
Set_INI_Value(%emupath%/saint.ini||ROMS||Active0||0)
; Choose TOS file to activate in GEMUS.
if key_tos CONTAINS(100)
Set_INI_Value(%emupath%/saint.ini||ROMS||Active0||1)
Elseif key_tos CONTAINS(102)
Set_INI_Value(%emupath%/saint.ini||ROMS||Active1||1)
Elseif key_tos CONTAINS(104)
Set_INI_Value(%emupath%/saint.ini||ROMS||Active2||1)
Elseif key_tos CONTAINS(104us)
Set_INI_Value(%emupath%/saint.ini||ROMS||Active3||1)
Elseif key_tos CONTAINS(162)
Set_INI_Value(%emupath%/saint.ini||ROMS||Active4||1)
Elseif key_tos CONTAINS(206)
Set_INI_Value(%emupath%/saint.ini||ROMS||Active5||1)
Else
; If nothing entered in GEMUS Activate TOS ROM0 v1.00
Set_INI_Value(%emupath%/saint.ini||ROMS||Active0||1)
End If
; Eject previous disk image.
Set_INI_Value(%emupath%/saint.ini||Disks||DriveA|| )
Set_INI_Value(%emupath%/saint.ini||Disks||DriveB|| )
;Set GameBase path for games.
Set_INI_Value(%emupath%/saint.ini||Disks||Directory||C:\GBGame\0\)
Set_INI_Value(%emupath%/saint.ini||Disks||AutoInsertDiskA||0)
; Write protect disk ON.
Set_INI_Value(%emupath%/saint.ini||Disks||FloppyAProtected||0)
If NumGameFiles > 1
; Ask to RESET machine when inserting another disk.
Set_INI_Value(%emupath%/saint.ini||Disks||AutoAskReset||0)
Else
Set_INI_Value(%emupath%/saint.ini||Disks||AutoAskReset||1)
End If
If GameType CONTAINS(st||msa)
Set_INI_Value(%emupath%/saint.ini||Disks||DriveA||%gamepathfile%)
; Not all muti-disk games use 2 drives.
If key_drives CONTAINS(2)
Set_INI_Value(%emupath%/saint.ini||Disks||DriveB||%gamepathfile(1)%)
End If
Add_CLP (-autorun saint.ini)
Run_Emulator()
Else
Show_Message(GAME_NOT_SUPPORTED%crlfx2%Supported types: ST, MSA)
End If
Return to “Atari ST - GameBaseST”
Who is online
Users browsing this forum: No registered users and 2 guests