Hi everybody, i need some help with the configuration of GBlauncher in Maximus Arcade.
I done all the steps of the wiki and i have a .lst to import in MA.
When i open the file i find this stuff
["$1,000,000": [#name: "1000000_16523_01", #path: "Z:\Commodore 64\GameBase\GBC_v09\Games\"], "$100,000 Pyramid, The": [#name: "100KPYRA_00001_01", #path: "Z:\Commodore 64\GameBase\GBC_v09\Games\"], "...sein letzter Trick": [#name: "SEINLETZ_16236_01", #path: "Z:\Commodore 64\GameBase\GBC_v09\Games\"], "0 and X": [#name: "0ANDX_09437_01", #path: "Z:\Commodore 64\GameBase\GBC_v09\Games\"],
In the path Games there are folders A, A1, B, C with games.
In another folder i have got screenshots renamed like games:
When i import the .lst in MA i can see the right name of the games with right screenshots but when i play games dont works.
MA .exe point to GBLauncher
MA screenshots path point to the folder that i create with export to rom list
MA rom path point to the folder with games in GameBase
Maybe the problem is subfolders in path GAME.. idk
The command line i used are:
db="GBC_v09" id=%name wait=1
db="GBC_v09" fn=%name wait=1
P.S. I use the GameBase v.9 with games and screenshots of versione 5 (im still downloading the v.9 games and snaps files). Is that a problem? In gamebase seems not. Everything works good
Welcome to the Gamebase 64 forums. An attempt to document ALL Commodore 64 gameware before it's too late!
Are you having problems setting up GB64 on your machine? Ask your questions in here!
1 post • Page 1 of 1
Who is online
Users browsing this forum: No registered users and 4 guests