Ok everyone, here is a quick type up.
I will probably make this post look a bit nicer later today when I get a chance.
I am calling it -Beta for now because the WinUAE and WinFellow scripts have room for improvements. You are welcome to post here your ideas/advice or improved scripts.
Here is a copy&paste excerpt from the documentation:
Here is where download is; (Under 'File' menu click download to download the whole ZIP file in one go)Name: GameBase Amiga v1.6 ADF Quick Fix
Description: Rearrange Multi-Disk Game ZIPs into an Combined Game ZIP
Date: 2 May 2013
Comment: Useful if wanting to send the ZIP extracted ADF Game files to emulators
Note: This is not released and is not supported by the GameBase Amiga creators
This is a quick fix I put together so that you can setup GameBase Amiga to first extract ADF game files from their ZIP files before sending them to emulators. This is because some emulators (WinFellow for example) do not support ZIP files. By default GameBase Amiga is setup to only send the ZIP files straight to emulators and if you tried to extract the ADF files from the ZIP files first before sending them to the emulators you would run into problems. The problem is with the multiple disks of multi-disk ADF games being stored in multiple ZIP files. The current version of GameBase would extract disk1.zip, find disk1.adf, stop extracting any further, and send that one disk1.adf to the emulators only. This is because GameBase currently only extracts as far as required to find a chosen supported file type (in this case .adf) so it stops at disk1 thinking that is all it needs to do. To solve this issue you must have one ZIP file per game, so all disks of a multi-disk ADF game need to be in one combined zip file. That is the purpose of this quick fix; to rearrange multi-disk game ZIPs into an 'game combined' ZIP. It is called a quick fix because it does not modify the GameBase Amiga .mdb database. All it does is basically cram all of a games multi-disks into the disk1.zip file and therefore avoids having to modify the .mdb database. Also, logically this means you won't be able to send multi-disk ADF games as multiple ZIP disks to emulators as you used to because they are now in an 'game combined' disk ZIP format. YOU WILL now be able to run any Amiga emulator you like that can utilise or requires the ADF file format from GameBase Amiga. Example setting and script files will be included in this package to get you going with all the current Amiga emulators available.
https://docs.google.com/file/d/0B_1H2j6 ... sp=sharing
Please don't post or link this file anywhere else, since there maybe improvements or advancements posted to this thread so it is best if people were coming here for the latest info/updates. Thanks.
Future Improvements; (these are more like suggestions for a future GameBase Amiga revision)
<GameBase Amiga .mdb database will need to be modified for the following changes:>
* Rename the game ADF files to get rid of commas, spaces, extra dots, and any other characters that can cause conflicts.
* Rename the game ZIP files to get rid of commas, spaces, extra dots, and any other characters that can cause conflicts.
* The commas in filenames breaks the command line usage of the WinUAE diskswapper feature.
* Having two fullstops in filenames one after the other conflicts with Clrmamepro processing.
* Rename game ZIP files to be more meaningful and remove Disk1 or DiskA from ZIP filenames.
* Rename all multi-disk game ADF files to DiskA, DiskB, DiskC, etc instead of Disk1, Disk2, Disk3, etc creating a standard naming format that is used throughout and because no game has anywhere near 26 disks. This will also solve another issue that occurs at the moment; for example; Disk1, Disk10, Disk11, Disk2, Disk3, etc as you can see the ordering gets muddled.
* Replace any old ADF version games with new ones and add ADF games that are now available.
* WHDLoad games should be changed to .HDF and listed in the main window with the .ADF games (.IPF games should be listed here as well). This will solve two current issues with GameBase v1.6 the first being to easily allow the choice of emulator to run a game at that particular instance (just as we have been able to do with .ADF games). Secondly, by being able to specify .HDF as a supported game file type means we don't have .ZIP listed (having .ZIP listed as a supported game file type breaks all file types because all game files are zipped). Lastly .HDF from what I have been told also removes WHDLoad from the equation as we can send .HDF files straight to emulators. All three of these points adds up to the fact that we would have the option to use alternative emulators for WHD games instead of only WinUAE. Another bonus of having all games & types listed in the main view is we can make 'filter lists' for just ADF or HDF or SPS games.
12 May 2013 = Initial Beta Release (WinUAE & WinFellow scripts have room for improvement).