Systems that still have no Gamebase

Discuss any other databases that use the GameBase Frontend, whether in pre development, development or publically released.

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OX
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Systems that still have no Gamebase

Fri Sep 15, 2017 8:58 pm

Two off the top of my head :-

.Jupiter Ace
.Tatung Einstein

Anymore?
Hidron
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Fri Sep 15, 2017 11:25 pm

These threads could stand an update (pretty sure some of them have had gamebases added since written), and maybe a stickie. At least these should be a start:

List of Home Game Consoles

List of Home Computers (With Commercial Games)

List of Handheld Gaming Consoles
I have a lot of respect for Gamebase creators, maintainers & supporters.
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.mad.
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Sat Sep 16, 2017 11:55 am

I have been doing a SpectraVideo (SV.328 /mk2) Gambase on and off for a few months.
aprox 358 entries so far.

just taking so long as most of the available CAS dumps are corrupt.
Games crash in random places or just fail to load.
Having to hex edit 100's of cas files, just so you can load them and begin fixing the BASIC or CODE is boring. :p
but most are now fixed so they at least run in blueMSX.
out of the whole collection only 8 are FBR.

Does anyone have working copies of these Mr Haward MSX conversions? (not the available TOSEC versions).

AFTER BURNER - fixed side A - missing side B (Level data)
AVENGER - part fixed - missing poke for background GFX
BOUNDER - part fixed - missing poke for background GFX.
CHOPLIFTER - fails to run
KEYSTONE CAPERS - half of the code missing
RAMBO III - fails to run (possibly 1 or 2 bytes need fixing)
STAR AVENGER - runs for 4 seconds - corrupt code.
VENOM STRIKES BACK - fails to run with tape load error.
stanstimer
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RE:

Sat Sep 23, 2017 4:08 pm

This sounds good .mad, any chance of an upload

Many Thanks.

S.Stimer
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.mad.
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Re: RE:

Sun Sep 24, 2017 4:54 pm

stanstimer wrote:This sounds good .mad, any chance of an upload
Hi Stan,

It's nowhere near finished.
Just spent months fixing and playtesting the CAS files so far.

busy updating something else at the moment. :wink:
stanstimer
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RE:

Tue Sep 26, 2017 10:44 am

np .mad

I have just started a few weeks ago doing a spectravideo gamebase myself but only have about ten games in it and no screenshots yet but since you have got a lot further than I have with over 300+ games in yours, I will abandon mine and wait for you to finish yours at sometime.

Many Thanks anyway.

S.Stimer
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OX
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Fri Sep 29, 2017 8:39 pm

.mad. wrote:I have been doing a SpectraVideo (SV.328 /mk2) Gambase on and off for a few months.
aprox 358 entries so far.

just taking so long as most of the available CAS dumps are corrupt.
Games crash in random places or just fail to load.
Having to hex edit 100's of cas files, just so you can load them and begin fixing the BASIC or CODE is boring. :p
but most are now fixed so they at least run in blueMSX.
out of the whole collection only 8 are FBR.

Does anyone have working copies of these Mr Haward MSX conversions? (not the available TOSEC versions).

AFTER BURNER - fixed side A - missing side B (Level data)
AVENGER - part fixed - missing poke for background GFX
BOUNDER - part fixed - missing poke for background GFX.
CHOPLIFTER - fails to run
KEYSTONE CAPERS - half of the code missing
RAMBO III - fails to run (possibly 1 or 2 bytes need fixing)
STAR AVENGER - runs for 4 seconds - corrupt code.
VENOM STRIKES BACK - fails to run with tape load error.
Hi .mad. this fella might be able to help out - https://www.youtube.com/user/electricadventures
he's a big collector of anything MSX related and has quite a collection of Spectravideo stuff so might be worth a shot. Nice to see you're still doing Gamebases. :)

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