What's the deal with WHDLoad? How to make it work - consistently?
Posted: Fri Dec 09, 2022 12:18 pm
Guys, I'm missing something here. It was my understanding that the whole point of GameBase was to have sort of turnkey solution for running games. All the necessary settings and configs are transferred to respective emulator from the database of known working setups. You just have to chose the game and run it.
In case of GameBase Amiga, it's mostly so in case of adf files, and mostly is not if you want far more preferable WHD versions.
The most confusing thing is that the very SAME game, in the span of a minute, one attempt right after another, loads the first time, fails to load the second time with this sort of message:
DOS-Error 205 (object not found) on reading "xyz", where xyz varies depending on the game.
Some games like Lotus Esprit Turbo Challenge never give trouble, some mostly do with random fails/successes, like Sensible World of Soccer 96-97, and some never load, like Mega lo Mania.
I understand WHD zips are being unpacked in temporary folder, which is in my case
C:\GameBase\GBGame\rezip
Upon exiting the emulator those temporary folders and files are being deleted and everything seems to be working there as expected, I guess.
So what's the deal here? The random aspect of load/no load in cases of games like SWOS 96-97 is maddening.
In case of GameBase Amiga, it's mostly so in case of adf files, and mostly is not if you want far more preferable WHD versions.
The most confusing thing is that the very SAME game, in the span of a minute, one attempt right after another, loads the first time, fails to load the second time with this sort of message:
DOS-Error 205 (object not found) on reading "xyz", where xyz varies depending on the game.
Some games like Lotus Esprit Turbo Challenge never give trouble, some mostly do with random fails/successes, like Sensible World of Soccer 96-97, and some never load, like Mega lo Mania.
I understand WHD zips are being unpacked in temporary folder, which is in my case
C:\GameBase\GBGame\rezip
Upon exiting the emulator those temporary folders and files are being deleted and everything seems to be working there as expected, I guess.
So what's the deal here? The random aspect of load/no load in cases of games like SWOS 96-97 is maddening.