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Welcome
to Game of the Week! Each week there will be a
new featured game on this page. The game may be good,
average or diabolically bad, it really doesn't matter!
Just look at the pics, read the text and enjoy the nostalgia!
:-) Game of the Week! is open to contributions so if you
would like to contribute
a game article for this page you're more than welcome
to! Every article we receive will be considered! |
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Spiky
Harold
1986 Firebird
Programmed
by Simon Clarke
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Most
text of the present article comes from the review published
in the eighteenth issue of the British C64 magazine ZZAP!64
(street date: September 11th, 1986). |
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SPIKY HAROLD
Firebird,
£1.99 cass, joystick or keys
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It's been a long, hard summer for poor old Spiky Harold,
a young rebel of a hedgehog if ever there was one. Harold's
been getting a bit sleepy of late, what with all this
energetic scampering across juggernaut infested roads,
and so he's decided it's time for a long nap, or hibernation
for all you biological bods.
But
a whole winter is a long time to go without any grub,
especially for such a fatty as Spiky. So he has to go
on a search for food, in the form of apples. Spiky must
be guided through a labyrinth of chambers residing under
his hedge -- unfortunately some other creatures have
also taken to inhabiting the chambers and they're not
too happy with this invasion of their privacy. Although
they don't actively attack Spiky, they give him a bash
if he touches them and in doing so he loses one of his
twenty lives.
Spiky's
energy is measured by the amount of lives and time remaining.
Extra lives can be obtained by collecting life force
coins, but time . . . well Spiky has only 24 hours in
which to collect his provisions -- after this the winter
frost sets in and he will perish. Poor old Spiky.
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.
To
be honest, Spiky Harold is quite an attractive
game, but it's too frustrating. There's very little
skill involved as such -- the best way to complete
it is to solve one screen at a time, working out
the best possible route to follow. This is a very
slow and laborious process. If you want a fast
and furious platform game then this isn't for
you, but it's worth checking out if you're more
into puzzles. Nice music too!
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Presentation
76%
A variety of options and an adequate title screen.
Graphics
47%
Simple and lacking in colour.
Sound
80%
Great title screen tune but annoying
in-game soundtrack.
Hookability
51%
Easy enough to get into but not
very absorbing.
Lastability
44%
Highly frustrating to play, but
there is quite a bit to see and do if you are
willing to persevere.
Value
For Money 55%
There are better platform games
available but very few are as cheap.
Overall
48%
Masochistic platform freaks will
love it.
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Htmlized
by Dimitris
Kiminas (28 Feb 2010)
Only the first of above screenshots existed in the original
review.
Other
"Games of the Week!"
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