Written
using Incentive's Graphic Adventure Creator,
Football Frenzy has poor, blocky graphics and
bland location descriptions like 'You are in a corridor.
You can go east'. In the first location, the manager's
office, the text says the player can go east or north
-- though in fact only west and north are available.
This sloppiness is unforgivable in a game marketed as
a professional product.
A
telephone index found on the manager's desk has the
phone numbers of important contacts -- all of which
are engaged at the start of the game, wasting the player's
time and doing nothing to draw him into the adventure.
Interaction
works reasonably efficiently and the game understands
logical commands well, though the limitations of Incentive's
utility make themselves obvious. But gameplay doesn't
score a single goal.
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