Sanxion
Neo-Rio says: This game is one incredibly polished side-shooter. The game is extremely playable, the title music (classical music!) is great. The loader music was probably one of Hubbard's best tracks.
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Sensitive
Neo-Rio says: Nice little puzzle game where you have to get to the exit, dropping tiles on the way. Don't get yourself cornered.
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Karnov
Neo-Rio says: Many people said that the C64 version of this game sucks, as it was a port from the Spectrum. I found this game to be incredibly playable and challenging when I got over how bad it looks.
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Go for the Gold!
graveyardjohn says: Slightly different from Summer/World Games, and great fun with a friend. Includes archery, weightlifting, and to be a bit different - diving.
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Match Point
Neo-Rio says: Despite its age, this is one of the most playable tennis games on the C64 in my opinion. Many hours spent trying to beat my brother at it.
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Hero Quest
Neo-Rio says: Not a bad conversion of the Milton Bradley board game. With a series of quests it becomes more like a simplified RPG - which means it's very easy to get into.
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Saboteur
Neo-Rio says: This ninja game looks bad, but is playable for some reason (either that or I find it nostalgic). You have to steal a disk (I think) and then escape in a helicopter.
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Zork I - The Great Underground Empire
Steve says: first-ever "interactive-fiction"-product from infocom and the most popular text adventure ever, written in 1981; Infocom essentially invented the wheel to fit the limitations of the day. Flawed by current standards, but still a remarkable achievement. You, the adventurer, stumble on the remains of the Great Underground Empire, and seek out the treasures hidden there.
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Di's Baby
Neo-Rio says: As the game comes from "Bad Taste software", you would expect nothing less than a game with a crappy (literally) version of Space Invaders, somehow loosely tied to the royal family. Urgh......
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